Automobile Engineering
We are surrounded by machines. From the time we wake up to the time we doze off, there is a continuous operation of machines. We purchase various kinds of machines to enhance our life and lifestyle. One machine that best defines our personality and status is the automobile that we own.
What is Automobile Engineering?
What is Automobile Engineering?
Automobile Engineering is a branch of engineering which deals with designing, manufacturing and operating automobiles. It is a segment of vehicle engineering which deals with motorcycles, buses, trucks, etc. It includes mechanical, electrical, electronic, software and safety elements.
Skills Required:- Artistic
- Creative
- Technical knowledge
- Effective planner
- Precision
- Meticulous
- Systematic
- Punctual
- Team worker
What are the Entrance Exams to be taken to get admission in Automobile Engineering course?
The automobile engineering career option is fast paced and very creative. It is one of the most preferred careers by engineers. Thus students vie for a seat in the following entrance exams.
List of Colleges Offering Masters in Automobile Engineering Programs
A master's degree program in automotive engineering offers advanced study of the function, mechanical workings and production of automobiles. These programs may be specifically in automotive engineering or in mechanical engineering programs that offer an automotive concentration. A master's degree typically takes 2 years to complete.
How to Select a Master's Program in Automotive Engineering
Although mechanical engineering programs offer relevant material, there is a greater amount of automotive coursework included in a master's degree specifically in automotive engineering. Some programs offer concentrations in areas such as electric power systems or electronic control systems. Importantly, online programs are available, enabling students to continue working while completing degree requirements.
Consider the following when looking for an master's degree program in automotive engineering:
Automobile Engineering Program Overview
Master's Degree in Automobile Engineering
Students can find master's degree programs in automotive engineering or focus on the field of study through a mechanical engineering program. A master's degree can typically be earned in two years. The degree often qualifies graduates to work in a number of positions in the automotive industry, including design engineering, management or technology research. A thesis, internship or capstone experience might be required. Coursework includes:
Some Schools to Consider
College/University | Institution Type |
---|---|
Lawrence Technological University | 4-year, Private |
University of Michigan | 4-year, Public |
Michigan Technological University | 4-year, Public |
Ohio State University | 4-year, Public |
University of California Davis | 4-year, Public |
Clemson University | 4-year, Public |
Rochester Institute of Technology | 4-year, Private |
Georgia Institute of Technology | 4-year, Public |
Kettering University (GM Institute) | 4-year, Private |
University of Texas | 4-year, Public |
Thursday, March 3, 2016
Computer Games Technology
Developed in consultation with the games industry, our computer games technology degree focuses heavily on programming and combines in-depth academic knowledge with the practical skills that employers are looking for in computer scientists , games developers and games designers.
We work closely with companies such as Microsoft, Sony and Kwalee, as well as with our fast-growing, local independent game studios which are within a few minutes walk from our City Centre Campus.
What's covered in the course?
On this course, you’ll have the opportunity to study an enviable range of disciplines that include the production of both entertainment and educational ‘serious games’.
We have worked closely with the games industry to develop a comprehensive course that covers the essential subject areas for anyone wanting to work in the sector: computer programming, ‘coding’ and basic programming, as well as the concepts behind game engine development, working with game consoles and associated hardware.
As part of your studies, you will have the opportunity to work with both 2D and 3D game worlds, to learn how to programme game engines, work with augmented and virtual reality and study mobile technologies, graphics programming and artificial intelligence.
Associated with the curriculum is the opportunity for students from all years to participate in internationally recognised game development competitions, for example Global Game Jam and the Microsoft Imagine Cup, which is one of the world’s premier technology competitions. This gives you the chance to showcase your technical and creative skills to a wider audience. Our students have twice gone on to represent the university at the national finals of the Microsoft Imagine Cup, an extremely prestigious contest that sees an incredibly high quality of entries.
The course also prepares you for life in the real world, so you’ll learn how to work effectively as a team player, and develop skills in evaluating and communicating information effectively both verbally and in a written form. Several modules use a work-based learning approach to equip you with the skills needed to work as part of game development teams.
As part of the real-world preparation, you will also have the chance take part in a year-long work placement in the games and associated industries and we have a dedicated placement office who can help you find a suitable post. Having industry experience can really help to boost your CV.
Throughout your course, you’ll receive the support of expert teaching staff, all of who are authorities in their industry, having worked in computer science and software development. We have internationally recognised research and practice based interests which include applying computer games technology to healthcare, engineering and the built environment.
I enjoy spending time with my new found colleagues during and after class. I find working as a team to be a great and enjoyable experience thanks to them. Radu Dumitriu
Why Choose Us?
- We are home to both a Cisco and Microsoft Academy –one of Microsoft’s top UK university-based academies – and we are a member of the Microsoft Developer Network Academic Alliance. We are also part of Sony’s PlayStation First academic programme.
- We have strong links with Birmingham’s independent games industry, which has enabled us to organise many internship and graduate opportunities for our students. We are actively involved with many of their professional ‘LAUNCH’ game events, as well as working with several companies to promote and educate the next generation of game developers.
- The School is based at Millennium Point, part of the state-of-the-art City Centre campus, which has outstanding resources and facilities, including a dedicated games studio with specialist game development software.
- The course involves project-based learning, which enables you to work in teams while developing games and solving technical problems – as you would in the workplace.
- You have the opportunity to work with programmers, artists and sound engineers to reflect professional practice.
Entry Requirements
We accept a range of qualifications, the most popular of which are detailed below.
UK students
Essential | ||
---|---|---|
At the point of application, you must have GCSE at Grade C or above in English Language and Mathematics. Equivalent qualifications will be accepted. | ||
280 UCAS tariff points from A/AS Level with a minimum of 2 A Levels | ||
Typical Offers | ||
UK Qualification | Requirements 2016/17 | |
GCE A Level/ AS Level | BBC at A Level or 280 UCAS tariff points from A/AS Level with a minimum of 2 A Levels, at least one from a Science, Technology, Mathematics or Computing subject. | |
Access to Higher Education Diploma | Pass overall with 60 credits, 45 at Level 3 and 15 at Level 2, including with a minimum of 12 credits achieved from any Technology units awarded at Merit or Distinction | |
BTEC National Diploma (12-units not including early years) | D*D* or combined with other level 3 qualifications to achieve a minimum total of 280 UCAS points | |
BTEC Extended Diploma (18-units not including early years) | DMM - 280 UCAS points | |
BTEC Subsidiary Diploma/ National Award (6-units not including early years) | Combined with other level 3 qualifications to achieve a minimum total of 280 UCAS points | |
BTEC Diploma in Foundation Studies in Art and Design | Distinction | |
International Baccalaureate Diploma | 30 points overall | |
Irish Leaving Certificate | 280 UCAS points - Higher Levels | |
Scottish Higher/ Advanced Higher | 280 UCAS points | |
Welsh Baccalaureate (core plus options) | 120 tariff points combined with other level 3 qualifications to achieve a minimum total of 280 UCAS points | |
Other qualifications | ||
If you have a qualification that is not listed in the table please refer to our full entry requirements on UCAS. Further guidance on tariff points can be found on the UCAS website. |
EU/International students
Essential | ||
---|---|---|
EU/Non-EU (International) Qualifications | Requirements 2015/16 | |
IELTS | 6.0 overall with 5.5 minimum in all bands | |
International Baccalaureate Diploma (or equivalent, including internationally accredited Foundation courses). | 30 points overall Country-specific entry requirements and qualifications. |
International students who cannot meet the direct entry requirements can begin their degree studies at Birmingham City University International College (BCUIC).
Additional Requirements
As part of the application process you will be invited to attend an applicant visit day where you will undertake a short one-to-one interview with an academic member of staff. This is your chance to show us how passionate you are about the subject and it will help us make a decision on your application.
This will provide you with more information about the Faculty and your course. In addition, it will give you a chance to meet and our staff and students to gain a better understanding of what it is like to be a student here.
We think it’s important that you are assessed in a number of different ways during your Computer Games Technology BSc (Hons) studies. These will include continuous assessment, in-class tests, examinations, laboratory exercises and project work.
The bulk of your assessments – 70 per cent – will be via coursework, with 30 per cent being assessed by formal examination.
You will also benefit from industry-led events, on areas such as quality assurance and play-testing, and guest speakers throughout your studies, which give you an additional and valuable dimension to your learning.
This course focuses on computer programming, a skill that is in high demand in the computer games industry.You will start by studying the C# programming language in the first year and move on to C++, the industry standard language, in the second and third years.
You will learn to make games from first principles through to the underlying technologies used in game engine design and you’ll also acquire a range of other computer science skills,as well asmaths and physics-based skills,which are applicable to other areas of IT.
Course breakdown
The course comprises five main themes:
Business
This theme aims to give you an understanding of market-led innovation planning and management. It also develops your team working skills.
Toolbox
This focuses on the analytical skills you will need for a career in computer game development.
Computer Technologies
You focus on computer hardware and software, as well as the distribution of data through computer networks with applications to mobile computing. There are further elements associated with operating systems and programming.
Game Development
As part of this theme, you examine game design concepts, and the processes involved in developing and implementing games that are widely used in industry standard game engines.
Game Programming
This offers an introduction to games programming, together with an understanding of performance and optimisation issues with respect to graphics and audio.
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